Updated Mar 17, 2026 by IGG
IGG achieved a financial turnaround in H1 2024, reporting a net profit of HK$330 million compared to a net loss in the previous year.
Total revenue grew 9% year-on-year to HK$2.74 billion, supported by flagship title Lords Mobile, growth in Doomsday: Last Survivors and Viking Rise, and a record HK$400 million from the mobile application business.
Operational efficiency improved significantly as R&D costs were cut by 21% through AI integration and restructuring, while selling and distribution expenses fell by 20%, resulting in a 79% gross profit margin.
The company maintains a strong liquidity position with HK$1.94 billion in cash, facilitating an interim dividend of HK8.5 cents per share and share buybacks equivalent to 40% of the period's net profit.
Geographic revenue distribution shows Asia remains the primary market at 41% of total revenue, while Europe is the fastest-growing region, now accounting for 34%.
Variable Interest Entities (VIEs) used for Chinese regulatory compliance contribute less than 4% of total revenue, with core gaming and application operations serving as the primary value drivers.
IGG achieved a financial turnaround in H1 2024, reporting a net profit of HK$330 million compared to a net loss in the previous year.
Total revenue grew 9% year-on-year to HK$2.74 billion, supported by flagship title Lords Mobile, growth in Doomsday: Last Survivors and Viking Rise, and a record HK$400 million from the mobile application business.
Operational efficiency improved significantly as R&D costs were cut by 21% through AI integration and restructuring, while selling and distribution expenses fell by 20%, resulting in a 79% gross profit margin.
The company maintains a strong liquidity position with HK$1.94 billion in cash, facilitating an interim dividend of HK8.5 cents per share and share buybacks equivalent to 40% of the period's net profit.
Geographic revenue distribution shows Asia remains the primary market at 41% of total revenue, while Europe is the fastest-growing region, now accounting for 34%.
Variable Interest Entities (VIEs) used for Chinese regulatory compliance contribute less than 4% of total revenue, with core gaming and application operations serving as the primary value drivers.