Electronic Arts Inc. Q1 FY25 Results
Electronic Arts presented its first‑quarter fiscal 2025 financial performance, outlining both actual results and outlook for the full year and the subsequent quarter. Net bookings fell 20 % year‑over‑year to $1.262 billion, driven by a 58 % decline in full‑game sales and a modest 7 % drop in live‑services revenue. Platform‑level data show console bookings down 25 % to $677 million, PC and other platforms down 21 % to $295 million, and mobile slipping 4 % to $290 million. Live‑services contributed $1.094 billion of the total bookings, representing 75 % of the quarter’s revenue mix.
GAAP net revenue for the quarter was $1.660 billion, yielding a GAAP operating margin of 21.9 % and earnings per share of $1.04. Non‑GAAP operating margin, which excludes acquisition‑related costs, stock‑based compensation, restructuring charges and capital expenditures, stood at 32.5 %. The company forecast FY25 net revenue of $7.1‑$7.5 billion, GAAP EPS of $3.34‑$4.00, and a non‑GAAP operating margin of 29.6‑31.7 %. Q2 guidance projects net revenue of $1.9‑$2.0 billion and GAAP EPS of $0.76‑$0.93. Free cash flow for the quarter was $53 million, down sharply from $314 million a year earlier, while operating cash flow fell to $120 million.
The release also detailed the FY25 title slate, highlighting new releases such as “EA SPORTS FC 25,” “Madden NFL 25,” “EA SPORTS NHL 25,” and upcoming titles in the Sims, Battlefield and Dragon Age franchises. Constant‑currency adjustments and a foreign‑exchange hedging program are incorporated, with net‑booking guidance reflecting a roughly 2 % currency impact. Financial metrics are presented on both GAAP and non‑GAAP bases, with a 19 % internal tax rate applied for performance evaluation. The scope covers global operations for the quarter ending June 30 2024 and forward‑looking expectations through the end of FY25, reflecting the interactive entertainment industry’s competitive, regulatory and macro‑economic risk environment.