This financial and operational analysis details the performance of PCF Group (People Can Fly) for the 2020 fiscal year, a period marked by significant scaling and preparation for major releases. The group reported a 23.6% increase in revenue, reaching 103.8 million PLN, driven primarily by development work for Square Enix on Outriders and Project Gemini, as well as work for Take-Two Interactive on Project Dagger. Adjusted EBITDA saw a substantial rise of 76.7% to 32.6 million PLN, while net profit grew by over 400% to 24.6 million PLN. The group’s operational scope expanded globally during this period, with the workforce growing by 28.3% to 281 employees across studios in Poland, the United States, the United Kingdom, and Canada. This growth was supported by strategic acquisitions in early 2021, including Phosphor Games in Chicago and Game On Creative in Montreal, the latter specializing in motion capture and animation. These moves were intended to bolster internal production capabilities and secure new intellectual property rights, particularly under the agreement with Take-Two Interactive where PCF retains IP ownership. The production pipeline is centered on a multi-project strategy. Following the April 2021 launch of Outriders—which became Square Enix’s largest Steam debut—the group shifted focus to Project Gemini and Project Dagger. The latter is an action-RPG with a projected budget of 40-60 million EUR. To align interests with its primary publishing partner, Square Enix holds investment warrants that could represent up to 18.1% of the company, contingent on reaching specific revenue milestones. Financially, the group maintained a strong liquidity position, ending 2020 with 36.7 million PLN in net cash. This figure does not include the proceeds from a January 2021 share issuance. Capital expenditures increased to 6.6 million PLN in 2020, largely directed toward finishing a new headquarters in Warsaw and upgrading IT infrastructure to support concurrent AAA game development.