Spain’s esports ecosystem is emerging as a distinct economic sector, yet it remains in an early‑stage development phase. The analysis underscores a rapid professionalisation of competitive gaming, with Spanish teams now incorporated as limited companies, employing full technical staff and often operating shared “gaming houses” that mirror structures seen in more mature markets. This organisational shift signals a move toward sustainable business models and deeper investment potential. Audience metrics illustrate the sector’s expanding reach. In the first half of 2017, the Liga de Videojuegos Profesional (LVP) generated 9.7 million unique viewers on Twitch, representing a 57 percent year‑on‑year increase, while its YouTube video‑on‑demand content grew 16 percent in 2016. These figures sit within a broader Spanish‑speaking gaming community of approximately 37.5 million individuals, indicating a substantial base for future growth. The overall video‑game market in Spain produced €1.163 billion in 2016, confirming the financial relevance of gaming as a whole and providing a foundation for esports expansion. Collectively, the data portray a vibrant yet nascent market where professional structures are taking shape, audience engagement is accelerating, and the surrounding gaming economy offers a solid fiscal backdrop. Continued investment in team infrastructure, content distribution, and talent development is likely to convert this early momentum into a more mature and economically significant esports industry in Spain.