The ninth‑year Games & Interactive Salary & Satisfaction Survey demonstrates that financial remuneration has become the predominant catalyst for career moves, eclipsing flexible or remote work as a primary motivator. Across the United Kingdom and Western Europe, 31 % of respondents cite higher pay as their main reason for leaving a position, while culture and benefits remain significant secondary drivers. In Eastern Europe, remote working is almost universal (91 %) yet salary still leads the list of motivations for job changes. The survey’s high response rate allows a granular view of compensation trends, revealing junior programmers earning £25‑£50 k globally and senior or managerial roles reaching up to £200 k in certain markets.
A notable trend is the heightened turnover during project close‑out periods, with 22 % of UK respondents declining offers to finish current projects and a global job‑hunt rate of 46 %. This suggests studios must strengthen retention strategies once projects conclude. Remote work expectations are high, with 92 % of global respondents anticipating at least one remote day per week, and flexible/remote working remains a top benefit sought (16‑19 % across regions).
Artist compensation has risen sharply, with average salaries increasing 35 % from 2021 to 2023. Mid‑level artists now earn around £75 k, while senior and lead roles approach £50 k. Remote work is preferred by 76 % of artists, and private health care (41 %) and pension plans (39 %) are the most valued benefits. Technical artists show lower job‑hunting activity compared to concept or character artists, indicating varying stability across creative roles. Overall, the survey underscores a cost‑of‑living pressure that prioritizes pay, while culture, flexibility, and robust post‑project retention remain critical for talent attraction and retention across the global games industry.