The interim financial results for the six‑month period ending 30 November 2023 demonstrate a mixed performance driven largely by strong back‑catalogue sales, particularly within the creative management simulation (CMS) segment. Total revenue fell 17 % to £47.7 million, with 72 % derived from pre‑period titles; CMS games contributed £26.3 million, representing 55 % of revenue and an 81 % sustain rate versus the previous year. New‑game launches underperformed, with F1 Manager sales down 34 % and Warhammer Age of Sigmar: Realms of Ruin missing launch targets. Gross profit declined 9 % to £33.0 million, while gross margin improved by six percentage points to 69 %. Operating costs rose modestly; research and development expense increased 1 % to £24.7 million, sales and marketing rose 21 %, and general & administrative costs grew 2 %. Adjusted EBITDA swung to a loss of £4.9 million from a £0.6 million profit in the prior period, largely due to higher operating costs and lower revenue. Cash balances stood at £17.1 million on 30 November, down from £19.9 million at year‑end, reflecting ongoing investment in development and restructuring. An organisational review announced in October targets a 20 % reduction in annual operating costs, with phase one completed and phase two slated for February. The company maintains FY24 revenue guidance of £80‑95 million and an adjusted EBITDA loss target of £9 million, achievable at the upper end of the revenue range. Geographically, the results cover the UK‑listed Frontier Developments plc; time coverage is H1 FY24 (June–November 2023). Methodology relies on standard IFRS accounting, with adjustments to derive adjusted EBITDA excluding restructuring, impairment and share‑based payments. The report underscores a strategic pivot toward CMS titles across FY25‑27, with planned console releases of two PC games and an own‑IP CMS title in FY25.