Market (Mobile)·Updated Mar 17, 2026 by GameRefinery
Report · January 1, 2022
Published by GameRefinery
The mobile gaming landscape entered a period of transition in early 2022, marked by the first year-over-year decline in global spending during the first quarter. Despite this contraction, mobile gaming remains the dominant force in the industry, commanding over 60% of the total market share. Analysis of performance metrics from May 2021 to May 2022 reveals an average cost per install (CPI) of $1.10 and a Day 30 return on ad spend (ROAS) of 17.81%. Lifestyle games emerged as a particularly lucrative segment, generating the highest returns for developers despite carrying higher-than-average acquisition costs. Platform and regional disparities significantly influence user acquisition strategies. Android remains the more cost-effective platform with an average CPI of $0.75, which is less than half of the $2.27 required on iOS. Notably, both platforms maintain comparable ROAS at the Day 7 and Day 30 marks, suggesting that Android offers superior efficiency for many casual titles. Geographically, North America represents the most expensive market with a CPI of $3.32, while the LATAM and APAC regions provide the most affordable entry points. However, lower acquisition costs in LATAM are often offset by lower overall returns compared to more established markets. To maintain long-term player investment and monetization, top-grossing casual games increasingly utilize hybrid mechanics. By blending core puzzle or rhythm gameplay with secondary layers like interior design or social competition, developers are successfully extending player lifecycles. These findings, derived from an extensive dataset of 76.1 billion impressions and 58.5 million installs, underscore a shift toward sophisticated, multi-layered game design as a primary driver for growth in an increasingly competitive and price-sensitive mobile environment.
Casual Gaming Apps Report Unlocking the Secrets of the Most Popular Genre 2022
2022 CASUAL GAMING APPS REPORT Where do your installs come from? Check out our new tool Our newest tool helps you find out by providing an aggregate view of the sources of installs across different casual gaming categories and genres.
2022 CASUAL GAMING APPS REPORT Contents Contents Introduction | 4 UA, ROAS and Ad Completion Benchmarks | 7 Monthly CPI and ROAS Trends | 13 3 Market Trends by GameRefinery | 17 Android vs iOS | 23 Regional Trends | 27
2022 CASUAL GAMING APPS REPORT Introduction In recent years, pandemic-driven demand led to record-breaking levels of spending in mobile games. Consumers worldwide coped with lockdowns by playing their favorite casual games. However, as policies shifted, user spending on mobile games dropped year-over-year for the first time in Q1 2022—down from the pandemic-driven spend peak of $22.6 billion in Q1 2021. Despite a market correction in the industry, mobile gaming increased its market share to over 60% of the gaming industry. Mobile is now 3.3x larger than its closest competitor, home console gaming. The casual gaming sector is also projected to grow steadily, retaining its place as the mobile gaming genre made for everyone. As the mobile gaming industry continues to scale, marketers need new models, metrics, and methods to keep their game portfolios thriving today and tomorrow. We’ve compiled insights from data based on more than 58 million installs to help marketers capitalize on new opportunities. The 2022 Liftoff Casual Gaming Apps Report includes an analysis of CPI, ROAS, and ad completion rates across the genre. The report also includes insights from Mobile Heroes at Jam City, Socialpoint, and Wooga who are at the top of their game in the casual gaming sector. 4
2022 CASUAL GAMING APPS REPORT Report highlights User Acquisition In the past year, the average cost per install (CPI) for casual games was $1.10. Simulation players cost the least to acquire, at $0.91 each. REPORT HIGHLIGHTS Report Highlights 5 Return on Ad Spend (ROAS) D7 and D30 ROAS stayed steady month-over-month between 2021 and 2022. Over 12 months, D7 and D30 ROAS averaged 7.31% and 17.81%, respectively. Platform Trends Post ATT, CPI on iOS ($2.27) was 2x that of Android ($0.75). Android and iOS users had similar D7 and D30 ROAS. Regional Trends APAC and LATAM provide great value with CPIs of less than $1. ROAS is about the same across all regions except LATAM.
2022 CASUAL GAMING APPS REPORT Report highlights HOW WE DEFINE CASUAL GAME GENRES 6 How we define casual game genres The report is split into three of the biggest casual gaming genres: Lifestyle Lifestyle games include interactive stories (such as Lovelink), home customization and dress-up titles (with famous examples including Design Home and Covet Fashion), as well as rhythm and music games. Puzzle Puzzles are a wide-ranging genre. A mainstay, match-3, remains one of the most popular. Also included are Solitaire and Hidden Object (think June’s Journey). Other notable game types, such as Word games (like Words With Friends), Coloring games, and trivia titles, make up the rest of the category. Simulation From adventures abroad to creating new cities, simulation includes anything that puts the player in charge of building an empire. Popular titles of the genre include Rollercoaster Tycoon, Cooking Diary, and—for animal lovers—a range of virtual pet sims.
The casual gaming landscape in 2023 is defined by a strategic pivot from rapid user acquisition toward long-term profitability and sophisticated engagement models. While iOS acquisition costs significantly exceed those of Android at $2.23 compared to $0.63, both platforms achieve a comparable Day-7 return on ad spend of approximately 7.7%. North America remains the most expensive yet lucrative market, yielding an 8.1% return on ad spend despite a high $3.59 cost per install. Simulation games have emerged as a particularly efficient entry point for developers, maintaining the lowest acquisition costs at $0.59. Casual titles serve as the primary engine for the broader mobile ecosystem, driving 74% of installs across all gaming categories and nearly 75% of mid-core installs. Hyper-casual and puzzle games remain the dominant traffic sources, but the industry is increasingly embracing hybridization. This trend involves layering complex meta-elements, such as narrative progression and competitive social features, over simple core mechanics. By blending ad-based and in-app purchase monetization models, developers are successfully targeting crossover audiences and extending the lifecycle of traditionally short-lived genres. Engagement strategies now heavily rely on competitive mechanics and gameplay diversification. Approximately 90% of leading level-based titles utilize solo leaderboards, while over half incorporate team-based races, debunking the myth that casual players avoid competitive environments. Furthermore, nearly a quarter of top-grossing casual games integrate minigames, such as hidden object or board game mechanics, to refresh the user experience and lower acquisition barriers. These features collectively deepen player retention and monetization, signaling a shift toward more robust, feature-rich casual experiences that prioritize player depth over simple volume.
The global casual gaming market entered a period of recovery between April 2023 and April 2024, characterized by rebounding consumer spend despite a slowdown in total downloads. This shift is defined by a strategic migration from hyper-casual titles toward more complex hybrid-casual and 3D match models. User acquisition remains highly bifurcated by platform; iOS costs average $4.83 per install compared to just $0.65 on Android, though iOS continues to deliver a superior Day 7 return on ad spend. North America remains the most expensive and lucrative geographic region, while simulation games have emerged as the most cost-effective genre for acquisition. Casual games function as a critical ecosystem driver, generating 91% of their own installs and significantly influencing mid-core titles. Puzzle subgenres, particularly Match3 and Mahjong Solitaire, now command 37% of casual installs, while the 3D Match category has seen explosive growth, increasing its US iOS market share fivefold in a single year. To sustain this growth, market leaders are increasingly relying on sophisticated LiveOps and social mechanics. Successful strategies include collaborative partner events, social win streaks, and "digging" minigames, all of which leverage group competition to drive engagement and baseline revenue. Monetization strategies have evolved toward player choice and direct-to-consumer models. Progressive offers and "pick-one" bundles are now standard in 70% of top-performing US casual games, providing structured value through tiered rewards. Furthermore, developers are aggressively adopting engagement-linked offers and external web stores. By linking premium rewards to gameplay tasks and moving transactions to proprietary web platforms, developers are successfully bypassing traditional app store fees while fostering long-term player loyalty through exclusive digital storefronts and daily login incentives.
The mobile gaming landscape is currently defined by a strategic shift toward casual and hybrid-casual experiences, which serve as the primary engine for industry growth and user acquisition. While the market faces significant headwinds in the form of rising acquisition costs—particularly on iOS, where the $4.83 cost-per-install is nearly eight times higher than on Android—high-performing regions like North America continue to deliver a sustainable Day 7 return on ad spend of 5.9%. This economic environment has triggered a transition away from hyper-casual titles toward puzzle games, which now command 37% of installs, and hybrid-casual models that integrate complex meta-layers and sophisticated LiveOps into accessible core mechanics. Monetization strategies are becoming increasingly diversified as developers move beyond traditional advertising. The rise of "progressive offers" and "engagement offers" has transformed in-app purchases by tying discounts and rewards directly to active gameplay milestones. Furthermore, the industry is seeing a surge in collaborative "partner events" and social mechanics, such as win streaks and digging minigames, to stabilize and boost baseline revenues. These engagement-driven tactics are often paired with the emergence of external web stores, allowing developers to bypass platform fees and foster direct-to-consumer relationships through exclusive loyalty rewards and daily gifts. The casualization of the market extends even to mid-core titles, which now rely on casual mechanics for 74% of their installs. Emerging subgenres like 3D match and Mahjong Solitaire are gaining significant traction, reflecting a broader trend of deepening gameplay depth within the casual category. By combining simple core loops with complex monetization structures and social event formats, developers are successfully navigating the high-cost acquisition environment to maintain long-term player retention and revenue growth across global markets.
The casual gaming sector experienced significant growth and volatility between March 2020 and February 2021, driven largely by shifting consumer habits during the COVID-19 pandemic. While mobile gaming spend surged to nearly triple that of PC and console platforms, the market became increasingly competitive. Analysis of 246 million installs across 416 apps reveals that while the audience for casual titles is massive, the cost to acquire these users has risen sharply. The average cost-per-install (CPI) for casual games increased by 45.2% year-over-year to $1.96, while return-on-ad-spend (ROAS) saw a corresponding decline, dropping 7.5 percentage points to 29.6% by Day 30. Market dynamics vary significantly by sub-genre and platform. Lifestyle games emerged as the most expensive to acquire at $2.57 per install but offered the highest engagement, yielding a Day 7 ROAS of 22.5%, which far outperforms Puzzle and Simulation categories. Platform trends indicate a strategic shift toward Android, where CPIs surged by 120% as marketers prepared for privacy changes on iOS. Despite this, iOS remains the more expensive platform, with an average CPI of $4.30 compared to $1.15 on Android. Geographically, North America remains the most expensive region for user acquisition, while APAC and EMEA offer more cost-effective opportunities. Countries such as France, Germany, and South Korea are highlighted as high-performance markets with relatively low CPIs and strong ROAS. To combat rising costs and diminishing returns, the findings suggest a heavy reliance on creative experimentation, particularly through playable ads, which saw a 113% increase in usage. The data indicates that success in the current landscape requires balancing localized strategies with high-engagement ad formats to convert increasingly distracted global audiences.